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Jonathan Franzen, dubbed the Great American Novelist by TIME magazine, isn’t a fan of ebooks—nay, he sees them as corrupting our values, undermining all that’s good and holy about the printed word and its place in society. But what caught … Continue reading
Posted in Uncategorized | Tagged connectivity, cultural production, culture, digital labor, digitization, distraction, internet avoidance, media life, software, writing | 1 Comment
Media can reinforce and support agencies of socialization and agents of control – such as parents, educators, the state. At the same time, media can be viewed as potentially disrupting, undermining or otherwise threatening the established way of doing things … Continue reading
Posted in Uncategorized | Tagged ACTA, copyright, culture, digital culture, industry, kill switch, media life, open source, PIPA, politics, social media, sopa | Comments Off
Software developers have been playing an increasingly crucial, if unseen, role in anti-SOPA/PIPA protest activities. According to data compiled by Fight for the Future, “super easy to use” WordPress plugins like Simple Stop Sopa (written by Brooke Dukes) may have … Continue reading
Posted in Uncategorized | Tagged affordances, code, protests, software, sopa | Comments Off
New technologies make new economies, and new economies make new jobs. As a response to this, some of the most forward-thinking academic programs aim to prepare students for jobs that don’t yet exist, and more programs should follow their lead. … Continue reading
Posted in Uncategorized | Tagged industry, online community, social media, strategic communication | 5 Comments
a dialogue between Gina Neff, Tim Jordan, and Joshua McVeigh-Schulz (This is the first of Culture Digitally’s “dialogues.” Spurred first by comments by Gina Neff at the March 2011 workshop, and then by one of her blogposts, I asked if we … Continue reading
Posted in Uncategorized | Tagged dialogue, Game Design, hacking, technical_agency, technological determinism, technology, theory | 3 Comments
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