Casey O'Donnell

Michigan State University Department of Media and Information

caseyod@msu.edu

Reflecting on 15 Years of Hell: End User License Agreements and Diablo

In the first Ro15oH post, I introduced the idea that Diablo (taken as a kind of 15-year whole) offers a productive lens through which to think about shifting modes of media practice. While I indexed a conversation over Facebook between myself and old friends on the topic, it was actually the End User License Agreements […]

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Kick Starting Fans and the Play of Patronage

[Cross Posted on my Personal Blog] It has been a strange couple of days in #GAMEDEV land. For those that haven’t followed Double Fine’s Adventure on KickStarter, now would be a good time to start. The short story is that a small studio run by a game development luminary employing other game development legends managed […]

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Cows and Cyborgs: On Academic Irony…

[Cross Posted from my Personal Blog] I’ve clicked a cow. Twice. One Kotaku article and a game designer’s reflections on that article got me to thinking about Ian Bogost’s Cow Clicker, again. I first clicked a cow when I added Cow Clicker as a Facebook application. I’m sure Ian could even tell me the day […]

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The Brewing Storm Between Games and Education

This one has been brewing for a while. Perhaps, as Stephen Totilo notes, ever since Raph Koster voiced his concerns back in 2006. I believe that there is a storm coming between “game people” and educators, precisely at a moment when money is flooding into these realms. So, perhaps, that is reason enough for a storm. But the foundations […]

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