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Beyond surveillance fridges and socialized power drills: social media and the financialization of everyday life

John Carter McKnight and Adam Fish This past weekend, two prominent socio-technical critics have given us radically different versions of the future of capitalism in the age of social media. Evgeny Morozov, author of The Net Delusion: The Dark Side of Internet Freedom, argues in an op-ed for FT for a dystopia of toothbrush analytics, trash bin […]

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Indie/dependent: Incubating Indies in Dublin and Montreal

This post offers an introduction to a new comparative research project being conducted by Aphra Kerr and Tamara Shepherd, which started with discussions at Culture Digitally workshops and continued through a Dobbin Scholarship funded research visit by Tamara to Dublin in February 2014. Aphra and Tamara are investigating how policy measures and incubators have impacted […]

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Matrix algebra: how to be human in a digital economy

Ray and Charles Working on a Conceptual Model for the Exhibition Mathematica, 1960, photograph. Prints & Photographs Division, Library of Congress (A-22a). Click here to see original image.   “Certainly the cost of living has increased, but the cost of everything else has likewise increased,”[1] H.G. Burt, the President of the Union Pacific Railroad, asserted to […]

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A “pay it back tax” on data brokers: a modest (and also politically untenable and impossibly naïve) policy proposal

I’ve just returned from the “Social, Cultural, and Ethical Dimensions of Big Data” event, held by the Data & Society Initiative (led by danah boyd), and spurred by the efforts of the White House Office of Technology and Policy to develop a comprehensive report on issues of privacy, discrimination, and rights around big data. And […]

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Institutional Alzheimers: A Culture of Secrecy and the Opacity of #GAMEDEV Work

[Cross Posted at Gamasutra] Yesterday, Todd Harper (@laevantine) tweeted a reflection on several other blog posts responding to recent news that Irrational Games was closing. I like that both @leighalexander and @BRKeogh‘s pieces on Irrational highlight the intense opacity of the game dev process… — Todd Harper (@laevantine) February 19, 2014 Both Leigh Alexander (@leighalexander) […]

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