Culture Digitally’s Andres Monroy-Hernandez spoke a week or so ago at Harvard Law’s Berkman Center for Internet & Society, on “Designing for Remixing: Computer-supported Social Creativity,” focused on his Scratch Online Community. The video is now available at Berkman’s site. Here’s the abstract, to tempt you:
In this talk I present a framework for the design and study of an online community of amateur creators. I focus on remixing as a lens to understand the social, cultural, and technical structures of a social computing system that supports creative expression. I am motivated by three broad questions: 1) what is the functional role of remixing in cultural production and social learning? 2) what are the structural properties of an online remixing community? 3) what are amateur creators’ attitudes towards remixing? This research builds on my work on the Scratch Online Community, an online community I conceived, developed and studied. The Scratch website allows young people to share and remix their own video games and animations, as well as those of their peers. In four years, the community has grown to close to a million registered members and more than two million user-contributed projects.