First look — Graham Meikle, Social Media: Communication, Sharing and Visibility

Hi all. My book Social Media: Communication, Sharing and Visibility is published in February 2016 by Routledge. I’m very happy to accept the invitation to share a first look at some of the book with all of you at Culture Digitally. Part of what I try to do in this book is to balance a […]

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#trendingistrending: when algorithms become culture

I wanted to share a new essay, “#Trendingistrending: When Algorithms Become Culture” that I’ve just completed for a forthcoming Routledge anthology called Algorithmic Cultures: Essays on Meaning, Performance and New Technologies, edited by Robert Seyfert and Jonathan Roberge. My aim is to focus on the various “trending algorithms” that populate social media platforms, consider what they do as a set, and then […]

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Programming Violence: Under a Progressive Surface, Facebook’s Software Misgenders Users

  Almost two years ago, Facebook waved the rainbow flag and metaphorically opened its doors to all of the folks who identify outside of the gender binary. Before Facebook announced this change in February of 2014, users were only able to select ‘male’ or ‘female.’ Suddenly, with this software modification, users could choose a ‘custom’ […]

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new articles from CD contributors!

Always nice when it finally makes it into print! Here are a few articles that have just come out, from people who have contributed to Culture Digitally.   Hector Postigo, The socio-technical architecture of digital labor: Converting play into YouTube money New Media & Society 2016; 18:332-349 Zizi Papacharissi, Affective publics and structures of storytelling: sentiment, […]

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Not all players are gamers, but why?

A recently released Pew study finds that while half of American adults play video games, only 10% consider themselves gamers. Moreover, the data demonstrate that men call themselves gamers at nearly twice the rate as women. As someone who has written quite a bit about gamer identity, neither of these facts are particularly surprising. In […]

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