Technology writers and media philosophers alike have spent time considering a rather candid remark by Google’s former CEO Eric Schmidt, made in an August, 2010 interview. Discussing the future of the search giant, Schmidt said the following to the Wall Street Journal: We’re trying to figure out what the future of search is […] I mean that in a […]
Introducing “Culture Digitally: The Podcast”
Hello Everyone! We are pleased to introduce a new podcast as part the regular content you’ll find here on the blog. Over the last few weeks we’ve managed to record a number of great conversations between our contributors on the topics and themes we developed in a recent workshop. The first episode is part […]
Reflecting on 15 Years of Hell: Media Practice and Diablo
An Introduction to “Ro15YoH” Diablo III’s release nearly a month ago has garnered a significant amount of attention, interest, ire, parody, … from game players and the enthusiast press. What has been more interesting to me, has been to reflect on Diablo III as an artifact nested in a social, political, economic and technical system. […]
The Heterogeneous Contexts of Digital Production
I was inspired by Nick Couldry’s recent post of his excellent book chapter (I am looking forward to the book), and the subsequent comments, especially Tarleton’s question as to “what a practice-based attention to media production and distribution might look like,” to write a bit about some very in-progress work which brings me close to issues of […]
Dialogue: reflecting on Chapter 2 of Nick Couldry’s Media, Society, World
A few weeks ago, Nick Couldry shared a chapter from his new book, Media, Society, World: Social Theory and Digital Media Practice, published by Polity Press. A number of Culture Digitally participants commented on his idea of approaching “media as practice,” and Nick had a chance to respond. Rather than losing this discussion in the comment thread, […]